Back on track. Sorta
T.O.M.E » Devlog
Just a short note to say that after a bout of homelessness, I am back on track developing TOME.
I did a bunch of stuff last night. None of it was worthy of building though.. yet.
updated my unity to bleeding edge.
updated the standard assets library
switched to using Visual Studio as the editor.
Fixed conflicts between Henry Software assets. Now I can start in vain to actually add them to the game.
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T.O.M.E
Transverse Ontological Manipulation Environment
More posts
- Early dialogueJan 29, 2018
- It occurs to me..Jan 27, 2018
- Added scene music.Jan 25, 2018
- Hey! look.. we're just chilling with Death!Jan 25, 2018
- Finally. Another releaseJan 16, 2018
- I screwed up.Jan 16, 2018
- More and lessJan 15, 2018
- Credit where it's due.Nov 28, 2017
- Try, Try; AgainNov 21, 2017
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